Occasionally, we will tweak these to create the look of a manufacturer’s material, but most of our materials use custom images created from actual product photography, and these custom images are provided in a download along with the Revit project. By default, Revit has a large library of textures on your local computer that it will use for the out of the box Revit materials. However, to save on file size, those images are not imported into the Revit project. Another option is to use an image or images for a custom material. One option is to use a specialty asset like metal or paint and simply assign an RGB color code. The appearance asset controls how the material will look in realistic mode and when the material is rendered and can be made in a couple of different ways. It can also contain physical and thermal information for some of Revit’s advanced analysis features, but that’s a topic for another video. SYNOPSIS Revit Materials 101: Relinking Images and Transferring Revit Materialsįirst, let’s define some terms – a Revit material is a combination of identity data, graphic representation data and an appearance asset at a minimum. Related Video: Revit Materials 101: Intro to Revit Material Libraries This BIMsmith Revit tutorial addresses common issues with linking and transferring Revit materials in Revit projects. Do you ever have trouble with Revit Materials?Īre images not showing up, or your materials gray in realistic mode? Are you new to Revit materials and just looking for an introduction to how to properly link and use them in your Revit projects?
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